Elara Brightmoon
Basic Information
Level: 10
Race: High Elf
Class: Cleric
Subclass: Knowledge
Background: Sage
Characteristics
Strength: 8
Dexterity: 14
Constitution: 10
Intelligence: 16
Wisdom: 20
Charisma: 14
Skills
Arcana
History (Expertise)
Insight
Perception
Persuasion
Religion (Expertise)
Tools
Calligrapher’s tools
Languages
Common
Elvish
Draconic
Sylvan
Celestial
Deep Speech
Race Features: High Elf
Darkvision: 60 feet. Colors appear as gray in darkness.
Fey Ancestry: Advantage on saves against being charmed.
Keen Senses: Proficiency in Perception.
Trance: Can meditate for 4 hours to gain the benefits of a long rest.
Cantrip: You gain a wizard cantrip.
Class Features: Knowledge
Destroy Undead: As an action, undead are destroyed on a failed Wisdom saving throw.
Harness Divine Power: As a bonus action, regain one expended spell slot.
Knowledge of the Ages: As an action, gain knowledge or skill proficiency for 10 minutes.
Read Thoughts: As an action, read a creature’s surface thoughts.
Potent Spellcasting: Add your Wisdom modifier to cantrip damage.
Divine Intervention: On rare occasions, your deity intervenes miraculously.
Known Spell
Cantrips: Guidance, Light, Mage Hand, Sacred Flame, Thaumaturgy.
1st Level Spells: Bane, Bless, Ceremony, Command, Create or Destroy Water, Cure Wounds, DetectEvil and Good, Detect Magic, Detect Poison and Disease, Guiding Bolt, Healing Word, Identify, Inflict Wounds, Protection from Evil and Good, Purify Food and Drink, Sanctuary, Shield of Faith.
2nd Level Spells: Aid, Augury, Blindness/Deafness, Calm Emotions, Continual Flame, Enhance Ability, Find Traps, Gentle Repose, Heat Metal, Lesser Restoration, Locate Object, Prayer of Healing, Protection from Poison, Silence, Spiritual Weapon, Suggestion, Warding Bond, Zone of Truth.
3rd Level Spells: Animate Dead, Aura of Vitality, Beacon of Hope, Bestow Curse, Clairvoyance, Create Food and Water, Daylight, Dispel Magic, Feign Death, Glyph of Warding, Life Transference, Magic Circle, Mass Healing Word, Meld into Stone, Nondetection, Protection from Energy, Remove Curse, Revivify, Sending, Speak with Dead, Spirit Guardians, Spiritual Weapon, Tongues, Water Walk.
4th Level Spells: Arcane Eye, Aura of Life, Aura of Purity, Banishment, Confusion, Control Water, Death Ward, Divination, Freedom ofMovement, Guardian of Faith, Locate Creature, Stone Shape.
5th Level Spells: Commune, Contagion, Dawn, Destructive Wave, Flame Strike, Geas, Greater Restoration, Hallow, Holy Weapon, Insect Plague, Legend Lore, Mass Cure Wounds, Planar Binding, Raise Dead, Scrying, Summon Celestial.